using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SharpMap.Utilities
{
/// <summary>
/// Implements the well-known quick sort algorithm.
/// </summary>
public static class QuickSort
{
/// <summary>
/// Sorts a list in-place, given the <paramref name="comparison"/>
/// method.
/// </summary>
/// <typeparam name="T">Type of element in the list.</typeparam>
/// <param name="list">The list to sort.</param>
/// <param name="comparison">The method used to compare list elements.</param>
public static void Sort<T>(IList<T> list, Comparison<T> comparison)
{
if (list == null) throw new ArgumentNullException("list");
if (comparison == null) throw new ArgumentNullException("comparison");
if (list.Count < 2)
{
return;
}
Int32 middle = (list.Count - 1) / 2;
Int32 partitionIndex = partition(list, comparison, 0, list.Count - 1, middle);
sortRange(list, comparison, 0, partitionIndex);
sortRange(list, comparison, partitionIndex + 1, list.Count - 1);
}
private static Int32 partition<T>(IList<T> list, Comparison<T> comparison,
Int32 minIndex, Int32 maxIndex, Int32 pivotIndex)
{
T pivotItem = list[pivotIndex];
swap(list, pivotIndex, maxIndex);
Int32 minCompareIndex = minIndex - 1;
for (Int32 i = minIndex; i <= maxIndex - 1; i++)
{
if (comparison(list[i], pivotItem) < 0)
{
minCompareIndex++;
swap(list, minCompareIndex, i);
}
}
minCompareIndex++;
swap(list, maxIndex, minCompareIndex);
return minCompareIndex;
}
private static void sortRange<T>(IList<T> list, Comparison<T> comparison, Int32 minIndex, Int32 maxIndex)
{
if (minIndex >= maxIndex)
{
return;
}
Int32 middle = (maxIndex - minIndex) / 2 + minIndex;
Int32 partitionIndex = partition(list, comparison, minIndex, maxIndex, middle);
sortRange(list, comparison, minIndex, partitionIndex);
sortRange(list, comparison, partitionIndex + 1, maxIndex);
}
private static void swap<T>(IList<T> list, Int32 minIndex, Int32 maxIndex)
{
T item = list[minIndex];
list[minIndex] = list[maxIndex];
list[maxIndex] = item;
}
}
}
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